Video Games in product and process innovation
Reference number | |
Coordinator | GSP Makerspace |
Funding from Vinnova | SEK 194 054 |
Project duration | September 2015 - October 2016 |
Status | Completed |
Important results from the project
The purpose of the project was to organize a series of events with different themes, to promote innovation and stimulate co-creation, and ultimately business ideas. The aim was that each event would generate at least one business idea, directly or indirectly. The secondary objective was to strengthen the local maker movement.
Expected long term effects
So far, three specific business ideas can be traced directly to the first three events in the series. Thanks to these events has the membership of the association increased by nearly 100 people.
Approach and implementation
The arrangement is deemed appropriate in the given context and implementation was pragmatic and built largely on member involvement.