Sustainability in new digital industries (Susindi)
Reference number | |
Coordinator | RISE Research Institutes of Sweden AB |
Funding from Vinnova | SEK 1 000 000 |
Project duration | November 2023 - December 2024 |
Status | Completed |
Venture | Circular and biobased economy |
Call | Policy development for sustainable industry 2023 |
Important results from the project
Susindi made concrete contributions to support small and medium-sized companies in the gaming industry on climate issues, both through good examples but not least through the guide and calculator for calculating scope 3 CO-2 emissions, showing hands-on how you can work to reduce your emissions and become more resource efficient. The handbook´s sections on policy and the use of games as a tool for a broader climate transition discussion are also important results.
Expected long term effects
The project will be a basis for the industry´s continued work on climate transition issues and can also form the basis for future adaptations of climate issues, for example through how IP is handled in a climate context. The project will also become a standard for how the Swedish industry can work with emissions and climate issues. In the long term, the goal is that Susindi and future follow-up projects will lead to a more resource efficient society and a more active and shared dialogue.