Mobile Life VINN Excellence Centre Phase 4
Reference number | |
Coordinator | Stockholms universitet - Institutionen för data- och systemvetenskap |
Funding from Vinnova | SEK 14 000 000 |
Project duration | April 2015 - June 2017 |
Status | Completed |
Important results from the project
Our overall vision for Mobile Life has been to create a society where happiness, playfulness and creativity are factors in peoples’ everyday lives. When literally all everyday products become connected and start sharing data in the network, a consumer-oriented Internet of Things (IoT) society emerges. Through sociological, physiological and technical lenses, we have created a new set of tools, infrastructures and frameworks to create and evaluate IoT services focusing on enjoyment.
Expected long term effects
The consumer-oriented IoT society is now a reality, with a risk of disruptions that may create conflict, decrease inclusion and directly harm the success of Swedish companies. We countered this negative view through envisioning a positive world where technology causes disruption that enhances engagement, creativity and enjoyment - and extracted the requirements and conditions that need to be fulfilled for this to happen. Engagement covers inclusion bringing in many as participants, makers, inventors, in political and civic activity.
Approach and implementation
The focus of the research projects during the last phase focused on: fashion, bodily/somatic aesthetic engagement, live video engagement with nature, the politics of data and an overarching theme on disruptions. Each project aimed for strategic innovations through creating one or more enjoyment services/artefacts illustrating and ultimately realising the vision. We also produced two high-profile design fictions capturing our understanding of upcoming disruptions: an IKEA catalogue from the future and Stockholm City in the year 2040.