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Car-goNE-City: Cargo Bikes and Neighbourhood Engagement in the 15-Minute City

Reference number
Coordinator Chalmers Tekniska Högskola AB - Chalmers Tekniska Högskola Inst f Rymd-geo & miljövetenskap
Funding from Vinnova SEK 5 230 200
Project duration November 2023 - October 2026
Status Ongoing
Venture Driving Urban Transitions - DUT

Purpose and goal

Car-goNE-City investigates the extent to which shared cargo bike mobility can increase accessibility to essential urban functions, lower transportation costs, and reduce private car use. Project goals include (1) studying time-based accessibility; (2) understanding the potential for shared cargo bike mobility to reduce car use; (3) engaging residents in participatory design of shared mobility using digital participation methods, gamification, and pilot projects; (4) identifying effective approaches for accelerating shared mobility implementation.

Expected effects and result

Car-goNE City investigates how shared cargo bike mobility can be a transition pathway to more sustainable mobility. The project focuses on residential neighborhoods outside of city centers with a focus on implementation of new mobility solutions. The project develops new accessibility metrics that incorporate shared mobility. We also develop new decision-making tools to aid in mobility transitions through digital participation and gamification approaches. Lastly, we will develop scenarios and implementation pathways in collaboration with project partners.

Planned approach and implementation

Car-goNE-City includes partners in Sweden, Germany, Norway and Hungary and uses participatory engagement with citizens and policy makers in planning, design, implementation, and evaluation of shared cargo bike mobility as a sustainable mobility solution. The project consists of surveys of residents to understand potential of cargo bikes; accessibility analysis of neighborhoods; pilot projects; evaluations of business models; development of digital participation tools; and engaging residents and policy makers in decision making with a gamification tool.

The project description has been provided by the project members themselves and the text has not been looked at by our editors.

Last updated 9 November 2023

Reference number 2023-02584