Artificial Intelligence for Computer Games
Reference number | |
Coordinator | Boldai AB |
Funding from Vinnova | SEK 300 000 |
Project duration | April 2011 - March 2012 |
Status | Completed |
Important results from the project
Computer game developers use powerful tools to create games with realistic graphics and physics. But game characters´ artificial intelligence (AI) lag behind. Their behavior is usually defined by programmers using simplistic algorithms. Boldai develops a graphical tool for game AI that replaces some of the required programming with an easy to use drag-n-drop interface and algorithms based on a long history of AI research. More game developers can contribute and more realistic behavior results.