Med XR, or immersive technology as it can also be called, we can deepen and expand user experiences. I XR accommodates techniques that are already used today, mainly Virtual Reality (VR), Augumented Relatiy (AR) and Mixed Reality (MR), which are crossed in new ways. Psychology and philosophy are other supporting elements in the XR area.
The combination of the different fields makes it possible to create new, enveloping environments where visual elements interact with smell, touch and sound, and where the user can interact with the simulated surroundings.
Rapid digital technology development, with fast and accessible mobile networks, durable batteries and lighter, stronger materials, makes XR a technology of the future. If we want, it can soon move out into real environments, into our everyday life, and be used to solve complex challenges and become part of a multitude of applications.
Using sensory methods, so-called modalities, XR can create immersive experiences that activate all of the body's senses. It can be about visualization, surround sound and 3D sound, motion sensors, vibrations and pressure, and scent to create strong impressions and expressions. It makes XR intuitive, easy and compensatory to use. Through knowledge of how human perception and cognition work, one can even better design the interaction on the user's term.
Where can XR be used and make a difference?
XR can be used for stationary installations and technology solutions, but also mobile to make experiences even more bodily and activating. When technology is combined with human perception and cognition, we can better design interactions and experiences that fit users and user groups specific term.